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Old 02 August 2014, 14:05   #8
move.l #$c0ff33,throat

StingRay's Avatar
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 5,339
Originally Posted by Galahad/FLT View Post
After looking at Starquake in more depth, this will be a bit more difficult as it has lots of TRAP calls in the game that I now need to interpret to get the game to run.
These are probably just GEMDOS/XBIOS calls, most of them are not too hard to convert/emulate but it's quite a boring task.
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