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Old 29 July 2014, 12:40   #16
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Join Date: Jul 2014
Location: Ottawa/Canada
Posts: 49
Originally Posted by robinsonb5 View Post
Actually the 32-bit width should be a fairly easy mod. You might find the projects here: useful for debugging - the SDRAM tester in particular.
Ah... You are the guy from Retro Rambling. I am a big fan of your articles. I changed from a x16 to x32 SDRAM after reading your blog about needing more graphic memory bandwidth for high res graphics. That decision took about 2 minutes even though I had to restart the design/layout.

I could also write a memory test (walking zero/one etc) on the ARM and read/write SDRAM on a minimum FPGA core via SPI in a pinch.

Last edited by K.C.Lee; 29 July 2014 at 12:50.
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