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Old 28 July 2014, 20:40   #80
Galahad/FLT
Going nowhere

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Join Date: Oct 2001
Location: United Kingdom
Age: 44
Posts: 6,603
Quote:
Originally Posted by DDNI View Post
Awesome! Ever think of fixing up TFX?
Er, no. That game was beyond the capabilities of the Amiga.

The guy who converted it did so from the original C source, with bits of ASM thrown in to try and make it faster, but I fear it was simply a game beyond the Amiga unless it had a total rewrite.

Changing the cockpit to a static image instead would have been a massive start.

But no, I won't be tackling that one.
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