MarK did an amazing work and invested a huge amount of time helping us with the project but unfortunately life is not always easy.
Family and real life issues will always have priority over hobbies and that's something we have to bare with...
Still, the project is far from being canceled and we're currently exploring our options. Even without an immediate amiga coder in sight, development is on-going. Truth is that the game IS finishable even with this current unoptimised engine that MarK left.
But we'd like to see if we can find a new coder first, before deciding towards what direction we will move.
As I said, all options are on the table...and the trip continues