Originally Posted by Codetapper
The panels that popup overlap the game screen and use the full 16 colours - when switching characters, selecting items from the inventory, speech bubbles etc. So that might not be a go-er!
Bugger, you're right.
Yes, theres stuff thats overlayed, so its the full 16 colours.
Having said that, there is a noticeable speed improvement for A500 with that optimized routine running in slow mem, so very nearly done.
Just not sure if I implemented the full joystick controls though!