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Old 02 July 2014, 19:35   #4
Gaula92
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Join Date: Aug 2008
Location: Spain
Posts: 420
@Toni, could such a "hack" be implemented in FPGA Amigas like the Minimig V1.1 board or FPGA Arcade?
For example, I've observed that some games that are too slow at 7Mhz (Lucas Arts games, Waxworks...) don't sound well at 50Mhz, skipping a lot of notes.
So I suppose it's the audio player routine in these games depending on CPU, wich is a bad idea: but how did you implement that hack, so I can tell the Minimig guys?
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