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Old 25 June 2014, 15:07   #55
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 44
Posts: 22,934
Quote:
ModelDesign_-_NeoTokyo2094_(0494_AgA).ADF -> Neo Tokyo 2094 / Model Design
That kind of right border bug emulation is quite new (few versions ago there was no gap) but unfortunately it is correct.

Ship glitch does not happen, probably the usual cause again.

(and try to list less boring demos..)

Quote:
Passion-AlienDream -> Alien Dream / Passion
Both A1200 confirmed.

Quote:
SAINTS-DestinationBBS -> Destination BBS Intro / Saints
Not confirmed but demo also runs slightly slower on real A1200 so the usual CPU timing.

Quote:
TBL-PHCK.EXE -> Phucker / The Black Lotus
A1200 confirmed. (Those kind of vector object bugs are perfectly normal, limited accuracy when using integers)

Confirmed (both glitches) but glitch pixel pattern isn't 100% identical.
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