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Old 09 June 2014, 23:46   #100
Mrs Beanbag
Glastonbridge Software
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Join Date: Jan 2012
Location: Edinburgh/Scotland
Posts: 2,202
On Amiga if you want to do horizontal hardware scrolling you have two options: set DDFSTRT (data fetch start) 16 pixels further to the left and lose a hardware sprite, or set DIWSTRT (display window start) 16 pixels further right and lose the left 16 pixels of the imagine. A lot of game designers obviously wanted that 8th hardware sprite so bad. It results in a playing screen 304 pixels wide and off-centre towards the right hand edge.
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