Originally Posted by Nobby_UK
All I get (AGA = Apollo 040/25 + 32 meg) is :
terminate called after throwing an instance of 'std::bad_alloc'
and an Error.txt of:
W_GetNumForName: STCFN033 not found!
Is that for DOOM 2? As I said above, you need to use the latest patched WAD files.
Another problem may be lack of memory, try playing with the heap size tool type.
Don't forget that the AGA version is compiled for 060, might not work properly on 040 anyway.