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Old 12 May 2014, 19:56   #14
Toni Wilen
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 42
Posts: 19,534
"Proper" x64 build would also use 64-bit integers where it would increase performance, like planar to chunky conversion and other parts of emulation that do "wide" operations divided in multiple 32-bit pieces.

Not really worth the trouble until everything (=JIT) are 64-bit compatible.
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