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Old 04 May 2014, 18:40   #111
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Join Date: Dec 2013
Location: Hartlepool / England
Posts: 342
Originally Posted by alexh View Post
We've already had this discussion in a separate thread. Hardware is not the reason this has never happened before. WHDload cannot access the audio files after the game has launched as the OS is effectively disabled. With enough RAM it could cache MP3/OGG versions in a PreLoad manner... but it would be lots of work and only a handful of people would see the benefit
That's a great shame

I'm sure there are other possibilities with the card, ScummVM is one

@Novacoder, great music on the Duke video, sounds just like it's coming from a Roland SC55
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