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Old 02 April 2014, 09:35   #8
Registered User
Join Date: May 2013
Location: Grimstad / Norway
Posts: 211
I always thought that a pinball game should be a prime candidate for HAM on the Amiga. You only needed to cover the sides of the moving objects with hw sprites and could do the HAM fixup there (as it takes 3 pixels).
Not many moving objects and no overlap. A little strategic planning for playfield colours and the blinking/moving backgrounds should blend in nicely.
NorthWay is offline  
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