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Old 12 March 2014, 09:13   #19
Amigajay's Avatar
Join Date: Jan 2010
Location: England
Posts: 1,727
Originally Posted by sokolovic View Post
No matter how they were wrong, all the crappy fmv games of that times were considered killer-apps. What I was hoping on the CD32 was Scavenger IV, Lost Eden, Megarace. Not Chaos Engine, Flink or Kid Chaos, no matter how better they were in fact.
Really? Even though they looked great, it was obvious they were all style over substance, the main reason the CD-i flopped was because of these crappy fmv games (well and price, naff controller!) i was hoping for more of new games like Guardian, TFX, Inferno, any decent A1200 port with cd music, adventure 'talkie' versions etc no disk swapping was a big thing for Amiga owners, plus games that could music and sfx at the same time
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