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Old 02 March 2014, 05:08   #8
PeterK
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Join Date: Apr 2005
Location: digital hell, Germany, after 1984, but worse
Posts: 3,378
Quote:
Originally Posted by AGS View Post
But I noticed with PeterK's new icon.library the colors are correct always.
That's probably only when you use a Hi/TrueColor screenmode, because then my icon.library displays the 24 bit RGB colors with direct drawing onto the screen by using the CGX-function WritePixelArray(). If you switch to 256 colors or AGA you will get the same results as with the original icon.library.

Did you call LayoutIconA() -- Adapt a palette-mapped icon for display ?
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