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Old 23 February 2014, 22:06   #2
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Join Date: Dec 2010
Location: Norway
Posts: 488
WHDLoad does requires some memory by itself, so this is indeed the case for some games.
(For games that came with their own hdd-installer this requires a bit less memory.)

AFAIK the tinylauncher cd32 package doesn't use the lighter weight cd32-version of whdload. You would perhaps gain a bit if you could make that work.
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