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Old 31 January 2014, 09:24   #3
Leandro Jardim
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Join Date: Nov 2009
Location: Legoland
Age: 38
Posts: 1,146
Quote:
Originally Posted by Toni Wilen View Post
Because lack of information: you are doing something wrong.
Well, its possible.

Quote:
Originally Posted by Toni Wilen View Post
How did you conclude it is filesystem?
The computer can run that game on A/NES and the FPS/CPU speed counter gets at 50/80, respectively. It runs as fast as it can be for a 64 MHZ machine, of course, but it runs fast. BUT, with A/NES or any other program acessing the HDF on the Workbench screen, the emulation gets "glacial" really, too bad to be only my computer that is slow, since it ran SMB3 and other games without problems.

Quote:
Originally Posted by Toni Wilen View Post
Why do you think it is a problem?
Because it happens only when there is HDF access.

Quote:
Originally Posted by Toni Wilen View Post
What? Why?
Well, I dont know, you are the programmer, but I think this could be a problem because I think that HDF access wouldnt need to be so CPU intensive without something wrong. Can it be?

Hmm, no?
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