View Single Post
Old 03 January 2014, 02:17   #33
NovaCoder
Registered User
NovaCoder's Avatar
 
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 3,444
Quote:
Originally Posted by fitzsteve View Post
Hi Nova,

Can you give me any tips on getting the Duke TC working? I edited the tool type at the bottom but after launching I'm kicked back to Workbench, is there something else I need to change?

I have Doom2 WAD of course.

Thanks!

Steve.
It should work fine

Set the Tool Type 'iwad=DOOM2.WAD' and 'file1=DUKEGP.WAD' (obviously the WADS have to be in your install folder).

Are you using v1.9 of the DOOM2.WAD BTW, not really needed but I think ZDOOM likes the latest versions of the WAD's.

I guess you've tried to start up a standard DOOM2 game, does that work ok?

It is meant to write a file called 'ERROR.TXT' in the install folder if it has problems.

There's also my 'real' Duke Nukem port in the Zone right now if you want to give the real thing a go (very buggy at the moment, watch out!)

Attached Thumbnails
Click image for larger version

Name:	AmiDOOM_Duke.jpg
Views:	139
Size:	141.4 KB
ID:	38516  
NovaCoder is offline  
 
Page generated in 0.07240 seconds with 10 queries