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Old 02 January 2014, 05:14   #40
Der Wanderer
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Join Date: Dec 2013
Location: Mountain View / USA
Posts: 32
I kinda lost track of your thoughts and plans, but if you instruct me I will of course volunteer to write some code and test it. A good test candidate is my synth.dll, as this is a very useful case of going native.

Nice to see that I got you guys excited about this, regarding that you both are generally more interested in game emulation.

EDIT: note that there are more reasons for native code than just increase raw horsepower. e.g. you can write an AHI driver without the need of the emulation knowing/supporting it. Same for OpenGL or other cool stuff.

Last edited by Der Wanderer; 02 January 2014 at 05:44.
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