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Old 29 December 2013, 02:27   #29
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Thanks mate, just DL'd them and will try tomorrow

I wouldn't bother with anything above 320x240 on Amiga real hardware, memory/bus bottlenecks will be an issue. ADoomPPC on 330mhz Blizzard PPC is slow in 640x480!!! (Software rendering)

However CSPPC/CSMkIII with it's 64bit Ram just might cope, I was able to run QuakeWOS in 640x480 on my CSPPC (BPPC was unable to go above 320x240 without hardware rendering, i.e BlitzQuake.)

ps. AHI might make the RTG version usable on OS4.x
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