Looking likely to be a 2014 release now as I hit some very annoying bugs. One of which is that the game goes slow in WinUAE using just chip RAM but runs ok with fast ram.
Is this normal? I can't see what's causing the slowdown but I'll do my best to optimise as much as I can. Otherwise the game may require fastmem for full speed, grr.
I've also got a weird glitch going on on the background playfield when the scrolling direction changes. Doesn't affect playability but I'd like to get rid of that before I proceed.
Also for some reason my bomb explosions have disappeared which means I have a laborious task of comparing old and new code to see what changed. Good thing I made backups regularly.
It's still coming (not 2 more weeks though!)