Thread: ACA500 tested
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Old 22 December 2013, 18:00   #221
Photon
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Join Date: Nov 2004
Location: Hult / Sweden
Posts: 4,452
So the game is very tight at filling the DMA and CPU slots. I haven't seen it in any other game, but few games really pushed the limits like Turrican did. I guess the only way to fix it is to update the slave, but I'm not sure at all there's some unnecessary wait or such to trim off.

ps. Thanks for making me play Turrican again :P
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