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Old 16 December 2013, 00:53   #7
NovaCoder
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Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 3,444
Yep thanks guys

The main point of doing this port was to bring the ability to play some of the newer TC's like 'Duke Nukem' on Classic 68k.

I'm very impressed with how ZDOOM is put together, it's a really advanced port with a lot of funky features.

It's been a bit of a struggle to get this to work on 68k, v1.22 didn't want to play nice with my compiler and v1.23 really hates it

I'll try and find some time to package it up for an AmiNet later this week.

I'm planing on doing two builds, one for AGA 060 and one for RTG 040 (CyberGFX API). There's no point in doing an AGA 030/040 build as it would be too slow.
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