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Old 01 December 2013, 04:27   #21
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Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 42
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Originally Posted by Loedown View Post
Also regarding Amiga samples, it depends on the output frequency that the sound is being played at and the speed that the original sample was recorded at, if both are almost divisible by one another you will have very little aliasing at all but if they are tremendously different then you will hear much aliasing. String sounds are the best for hearing of horrible aliasing because the original sounds usually use phasing between two oscillators to achieve a richer sound ( slight pitch phasing ).
Wouldn't that hold true for all hardware that can play samples at arbitrary rates?
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