View Single Post
Old 21 November 2013, 11:14   #291
sokolovic
Registered User
 
sokolovic's Avatar
 
Join Date: Aug 2013
Location: Marseille / France
Posts: 1,491
I don't understand anything in the sprite management of the Amiga. I've seen the fantastic website of Codetapper but it is far too complex for me :/

If there is only 8 hardware sprite on the Amiga how did they manage to do games like Lemmings, SWIV, Battle Squadron that have much more animated objects on screen ?

Really embarrassing question for me
sokolovic is offline  
 
Page generated in 0.04160 seconds with 11 queries