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Old 30 October 2013, 20:22   #7
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Join Date: Jan 2012
Location: USA
Posts: 281
Originally Posted by Codetapper View Post
Have a look at the sprite tricks section on as there are loads of examples and explanations on there. Also google the Rom Kernal Manuals and read the sprite section.
This caught my eye: "Saint Dragon uses a sprite multiplexing technique devised by Ronald Pieket Weeserik and implemented by John Croudy. "

Uh, I'm pretty sure that the sprite multiplexing technique is mentioned in the Amiga HRM.
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