You mean for the buttons? The config shouldn't affect anything in the code – since you've got it running.
Slash currently will only defend if advancing directly for an attack or if he is walking away – even then there is a small chance he can be hit as his AI 'slot' changes in which case it re-initialises and sets the defence flag to 0. If he's coming in at an angle, trying to sneak around you then he cannot defend.
I set the flags on for more slots than it is off to give the guy a fighting chance and to present a challenge for the demo with limited AI. He may be defending too much, but he cannot defend everything. Until revisions that's just the way it is.
Last edited by leathered; 28 October 2013 at 00:34.
Reason: tidying up