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Old 10 October 2013, 13:50   #40
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Join Date: May 2010
Location: London, UK
Posts: 207
Perhaps you could let the player pick up an item that'll let him recall to a specific point on the map to save some time later on in the game to prevent the "What I have to trudge back though half the map yet again!?" Better still, let the player set the recall point of said magic item.
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