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Old 24 September 2013, 08:43   #434
sokolovic
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Join Date: Aug 2013
Location: Marseille / France
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Quote:
Originally Posted by john1979 View Post
Yes with good coding, and I'd still disagree it could actually compete with the best of MD and SNES. There was a reason the parallax was left out of Turrican 3 and Bubble & Squeak ECS, and especially for Turrican 3 I doubt it was developer laziness.

The SNES and Megadrive made coding the kind of graphical love you see in Lionheart much easier. With coding that kind of quality of graphics on the Amiga needing high levels of skill and experience it was no surprise most of the 2d games on the 16bit console were surpassing it.
Turrican 3 for the Amiga was rushed. I don't remember where I saw that but i remember Thierolf saying that if the game would have been coded initially on Amiga and not having been ported from the MD, it would have been far better.

This is all about coding skills and, more important, money. You cannot rush a game and simply release it when you have to pay a massive amount of money to produce cartridge. Amiga games can be released a week after they were finalized.

Last edited by sokolovic; 24 September 2013 at 15:30.
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