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Old 15 September 2013, 15:29   #357
Mrs Beanbag
Glastonbridge Software
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Join Date: Jan 2012
Location: Edinburgh/Scotland
Posts: 2,202
Quote:
Originally Posted by Dastardly View Post
I think the impact a story has on a game is subjective. I can see why it would make Zool a better game for some, but for me, it would still be a very average platformer.
Oh there are plenty of other things wrong with it, but I think it's all essentially symptomatic of the same attitude, "just make a game, and quickly!" without having an idea first, and taking the time to think it through.

EDIT: or in other words, exactly what Galahad/FLT just said
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