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Old 09 September 2013, 12:50   #109
britelite
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Join Date: Feb 2010
Location: Espoo / Finland
Posts: 278
Quote:
Originally Posted by kovacm View Post
and can you explain me why Fast ram is required?
For Hardknee Lotus it was mainly because I didn't want to design a demo around a diskloader, but rather have everything in memory from the start. All the individual parts work fine with 1MB of memory, and if I make another 3D-show on the A500, it will load from disk instead of requiring extra memory.

Quote:
Originally Posted by s2325 View Post
Most of 3D demos on Atari 8-bit are stored in big files and require 320KB of RAM, that may be a big hint.
True, they require 320kB of RAM, but then again, they don't load additional data during the demo. And there's been 3D-stuff on unexpanded Atari 8bits too.

Last edited by prowler; 09 September 2013 at 23:02. Reason: Back-to-back posts merged.
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