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Old 24 August 2013, 01:49   #133
AMOS Extensions Developer
Lonewolf10's Avatar
Join Date: Jun 2007
Location: near Cambridge, UK
Age: 37
Posts: 1,831
Originally Posted by Photon View Post
I'd love to code a crowdfunded game, and they'd fund it based on the quality of the game concept, so you'd need some good looking mockups up beforehand.
Agreed. As I understand it, you need to put a video together for Kickstarter projects too - so they can weed out the scammers from the people trying to start real projects.

Originally Posted by Photon View Post
Crowdfunding is serious tho, so the most important thing is getting a small gang of the right people, who will have enough time and dedication to deliver. I'd quit my day job in a jiffy to code an Amiga game, but the problem is the same as outside crowdfunding: having a buffer that will cover Life(tm) during development.

That is all true. Plus there would be a deadline for getting the game done, whereas doing it for free we can take all the time we need with no real pressure (I know my game is behind my original schedule, but I will get there in the end ).
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