Thread: An EAB Game
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Old 31 January 2003, 16:02   #58
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Join Date: Jul 2001
Location: Denmark
Posts: 2,284
As for the puzznic clone. Right now after having not touched it for over 24 hours I quickly coded a bit on it. The blocks now fall, you can grab a block and push it to the sides if they're not moving to a side right now.

All that needs before the graphical polishing is to ensure that when 2 or more blocks bump together that they're destroyed. Should be easy enough.

Then I need a check to see if there are more blocks left in a level or if you proceed. And finally a level editor so you can play in something other than the boring 10x10 square level with a Block labelled 1 falling onto a block labelled 2 without having to hardcode every single level.
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