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Old 04 August 2013, 16:45   #107
Marcuz's Avatar
Join Date: Jun 2002
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Age: 42
Posts: 5,214
I doubt you can compare a 2013 definition of big budget development with the budget required for a game that could run on Amiga, but for sure there were developer houses with a number of workers dedicated to a game all day long for a time > than one year, being more or less payed all along.
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