View Single Post
Old 26 June 2013, 11:13   #39
Registered User
Join Date: Jan 2012
Location: Serbia
Posts: 107
Originally Posted by pandy71 View Post
Same on Amiga. Same CPU, same bus limitations, slightly lower clock compensated by less power hungry tasks performed by HW.
so copper can not on their own do palette changes? so 68000 also must be involved?

Originally Posted by pandy71 View Post
Not sure - probably on those time people was focused on different aspects, later temporal dithering and similar tricks was introduced - i think break trough was related to widely variable high quality pictures (scans) mostly as GIF and JPG.
on Atari demand for more colors on screen was because of 3D software, CAD 3D, to be able to show results as good as possible. (follow the link that I left few post above for more info)

Last edited by prowler; 27 June 2013 at 01:03. Reason: Fixed quote.
kovacm is offline  
Page generated in 0.04782 seconds with 9 queries