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Old 25 June 2013, 22:36   #34
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Join Date: Jun 2010
Location: NL/PL
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Originally Posted by kovacm View Post
^ you can see how it will look like here

"Each picture has a resolution of 640x400 and can contain up to 14.000 colors
out of a palette from 29.791 colors."
This is not real interlace first (lines are not shifted by +- 0.5 V), temporal dithering is irrelevant and nasty cheating (highly subjective - person dependent) - number of colors is purely theoretical and this techniques are available for Amiga too but they are simply unpractical (some of them can be used more efficiently on AGA but not for displaying static but dynamic pictures - Copper chunky) - - Amiga guys are lazy

Originally Posted by kovacm View Post
one palette per scanline? I am sure that copper can do much better than this.
one color change per 8 hires pixels - PCHG limit color changes to H Blank time thus no more than 7 - 9 per scanline and only for frame not field - OS friendly - manually Copper can do more (but not more than 50 few changes per scanline).
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