View Single Post
Old 23 June 2013, 11:12   #22
move.l #$c0ff33,throat

StingRay's Avatar
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 5,862
And it still is far away from truth! First, not many demos use physics. And lighting is perfectly possible (and done) in realtime, same for movement paths, splines are used there and coding a fast spline routine isn't that hard. Precaclulated are most of the time sine tables (or other trig tables for that matter) but the "real" stuff is done in realtime.
StingRay is offline  
Page generated in 0.04845 seconds with 11 queries