Thread: Ambermoon
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Old 30 May 2013, 11:49   #510
dlfrsilver
CaptainM68K-SPS France
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Join Date: Dec 2004
Location: Melun nearby Paris/France
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i don't have anymore the eagle problem. It seems that it was related to the errors and typos inside the script texts.

i have met the 'walking problem' in many places on the lyramion map.

The lyramion map is so big that it seems the game is buffering the tiles in order to use not too much memory. There is a disk access at this moment.

you can also trigger the bug if you are tired and you don't sleep. Once too much exhausted, your chara can't move in any direction. You're stuck on the map, and if the game doesn't crash, the only thing you can do is reset the amiga.
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