Thread: Ambermoon
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Old 30 May 2013, 12:20   #509
son of 68k
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Join Date: Nov 2007
Location: Lyon / France
Age: 45
Posts: 2,622
Originally Posted by dlfrsilver View Post
thanks for this explanation Meynaf, however the intriguing thing is that even winuae bombs out like my 1230 is doing. This means that it is then related to an address error write (writing in a unwanted place in memory)
Maybe Whdload with MMU on can catch that problem ?

Originally Posted by dlfrsilver View Post
When you walk on the lyramion map, i saw that the game since the map itself is so huge, is to load once you walked a while new tiles, or is filling a buffer. This operation seems to be prone to fail and/or is buggy.
I've never had a problem there. Only bad thing i know about the map, is that it ends up aborting with an error message if you repetitively fly off with the eagle and land again.

Does it depend on where on the map you're walking ?
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