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Old 22 May 2013, 03:22   #15
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Join Date: Jan 2013
Location: Lexington VA
Posts: 94
the trick with tiled, save the maps as uncompressed/un encoded plain XML, then you can use anything to script them to binary (I have a ruby script that will create map images for me, meta out the object properties to lua code for embedding into my game engines).
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