Thread: CAPS games
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Old 15 January 2003, 14:57   #22
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 43
Posts: 21,773
Quote:
Anyway, you and I know that there was various issues with AGA games (68020+) that were possibly happening because those games required cycle-exact CPU emulation.
I know but most problems can be fixed by better cpu and chip ram speed emulation. Currently 68020+ CPUs instructions are really too fast compared to custom chipset clock cycles. This and too fast chip ram access speed -> problems..

Why is 68020 too fast? Probably it was originally meant for fastest possible WB use, not for emulating AGA games.
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