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Old 14 March 2013, 10:32   #439
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Join Date: Jul 2012
Location: Germany
Posts: 30
Originally Posted by Scrat View Post
We have noticed timing issues with some games/demos when the Slow Mem runs at full speed, so we decided to keep the original timing in order to maximise compatibility. In short: Slow Mem is really slow mem
I was completely wrong on this one: Fast Memory and Slow Memory run at the same speed and this can't be changed. I probably mixed this up with something else from the early development days, sorry 'bout that
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