View Single Post
Old 12 March 2013, 18:16   #431
Alien Breeder
Reynolds's Avatar
Join Date: Dec 2007
Location: Szigetszentmiklos / Hungary
Age: 39
Posts: 532
Send a message via Skype™ to Reynolds
Originally Posted by luncheon View Post
... and to improve polygon-based games (F1GP and several flight sims come to mind)...

Now, isn't the A500 the most "compatible" Amiga ever? I mean, most Amiga software was written in its heyday (87-91), but that's just me...
Regarding the poligons, it matters only if it is calculated by CPU instead of the custom chips, otherwise the framerate will be constant even with a 100MHz CPU, afaik. I always expected what you say with every CPU boards in all of my Amigas way back, then I had to realize that it will not happen as I hoped. Good (negative) example how F/A Hornet runs under ShapeShifter with 060. That's what I call framerate, and it is on a 640x480 screen. The F1GP is fast since the point when F1GPEd have been released, as the drawing routines have been replaced from blitter based onto CPU one, if I remember correctly.

BTW, have to agree, the A500 is THE AMIGA. It was, it is, it will be, at least for me
Reynolds is offline  
Page generated in 0.05676 seconds with 9 queries