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Old 06 March 2013, 04:40   #14
Registered User
Join Date: Feb 2013
Location: Olathe, Kansas
Posts: 198
ive had a bit of success patching in some DoomAttack routines in r_engine.asm

so far ive jumped from 17 fps -> 19fps. Its getting there!

Ill try and get a first release out this weekend on Aminet
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