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Old 14 January 2013, 20:21   #87
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Join Date: Sep 2006
Location: Germany
Age: 40
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Valve settled on a concept for a horror-themed 3D action game using the Quake engine licensed from id Software. Valve eventually modified the engine a great deal, notably adding skeletal animation and Direct3D support a developer stated in a PC Accelerator magazine preview that seventy percent of the engine code was rewritten.
GoldSrc (the Half-Life engine) isn't open source like Quake 1 and 2 are now IIRC.
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