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Old 13 January 2013, 22:54   #34
Photon's Avatar
Join Date: Nov 2004
Location: Hult / Sweden
Posts: 4,296
What Galahad said, plus I'd say even without enhancing the graphics, 100% of the system-friendly games would crash badly if just promoted to some Truecolor mode

It's much more important to make an enjoyable game than to make it either OS-friendly OR hardcore superfast optimal hardware code. The former can be a selling point in a puzzle game ('for a quick romp', like Tetris) and the latter can be a selling point in a normal arcade action game, but that first point is always the hard one, and it's basically the same for all platforms.

breech: well, it doesn't have much graphics at all, barely any sound/music, and very simple levels. There isn't much there to take up any space, basically
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