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Old 06 January 2013, 23:58   #49
NovaCoder
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Join Date: Sep 2007
Location: Melbourne/Australia
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It's actually a question of how accurate you want to make the physics engine, if you reduced the accuracy of the physics engine calculations enough then it would of course be possible but the game wouldn't play correctly because the 'sand-box' physics is what makes the game-play. So even without actually rendering anything, I don't think an 060 would be enough for an 100% accurate version of Angry Birds.


Last edited by NovaCoder; 07 January 2013 at 00:48.
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