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Old 06 January 2013, 18:02   #36
Mrs Beanbag
Glastonbridge Software
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Join Date: Jan 2012
Location: Edinburgh/Scotland
Posts: 2,202
I do agree with you, and I think sometimes there can be too much of a hang-up when writing Amiga versions of things, about trying to do an exact conversion of a much more modern game that only runs on ridiculous set-ups with 68060s and so forth...

One cuts one's suit according to one's cloth.

There are many new games I see, that I think, you could dispense with the 3D graphics and render it into flat 2D scrolling in 16 colours, and have all the same gameplay elements, and it would be just as much fun.
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