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Old 06 January 2013, 14:31   #19
Steve
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Join Date: Jul 2001
Location: UK
Age: 39
Posts: 2,165
Quote:
Originally Posted by Mrs Beanbag View Post
It really doesn't, for a game. Fixed point is quite sufficient. Who would notice an inaccuracy of one part in 4096, say? Or 256?
I mean if you want it to be as accurate as Angry Birds which certainly uses floating point math as that is just as quick (if not quicker) on modern mobile phones than fixed point math.
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