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Old 06 January 2013, 14:05   #15
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Join Date: Feb 2012
Location: United Kingdom
Posts: 1,227
Graphics was never an issue... worms graphics is more than adequate for example. I think the worms engine could certainly provide the answers - it has the use of physics based on items being 'thrown' over but also the isolated distructive nature but how it would progress if it were to contact other 'sprites'.
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