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Old 06 January 2013, 13:00   #13
Mrs Beanbag
Glastonbridge Software
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Join Date: Jan 2012
Location: Edinburgh/Scotland
Posts: 2,202
Pinball physics is trivial, because there is only one moving object. Maybe 3 or 4 if there is a multiball mode but then they rarely interact with each other. Archer McClean's Pool/Snooker are better physics examples because there are many things moving at once and interacting with each other.

I haven't played Angry Birds but after watching a video it appears there are only two basic shapes: circles and rectangles. Individually these shouldn't pose a problem, but the complexity increases exponentially with the number of objects, and there seem to be quite a lot of objects moving at once. Perhaps a similar sort of game, but with simpler levels, could be possible.
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